COACHING - "The Art of the Bookable Read"
$175 / hr or
$600 for a package of 4 sessions
Audition Prep - $3/min (min $60)
If you hope to book major supporting and lead roles in Western animation, AAA games, and computer generated roles in live action television and features, a clever voiceprint, or a dead on accent is great to have... but it isn't enough. Your acting has to have a level of humanity that draws people in... and your characters have to live in the moment - as much if not more than when you work on-camera.
Great voice acting is about being grounded in the character (with a consistent voiceprint and a defined personality) - staying in the moment even in a long monologue - always listening and reacting (often imagining how the other character is speaking to you when you have to record with no scene partner) - existing in the scene's physical space in your mind like you're on-camera... and understanding how to 'live in the skin / walk in the shoes' of the character. It's never EVER just 'doing' a voice.
Whether the part is wacky and comedic, a bombastic villain, or more true to life, I agree with one of my first teachers, Sanford Meisner that "Acting is living truthfully under given imaginary circumstances." - even when the voiceprint is extreme. Casting doesn't want you to shrug your shoulders and say 'it's JUST a cartoon' when you send in your audition. Your humanity has to draw them in - even when voicing a creature.
When we work together, we'll explore how to realistically express a character’s personality in the moment so it feels like you’re ‘at home’ in a scene, the crucial difference between voiceprint and character, technical elements of comedic timing, making sure you're telling the story the writers are trying to tell while making the part your own, and improving your ability to self-direct for auditions.